Weird Detectives: Recent Investigations

Paula Guran at Prime Books just released the contents of her Weird Detectives anthology. I’ve got a story in this one. Note that this is an alphabetic listing, not necessarily the final order of the stories. You can see a more complete description at the Prime Books web site.

“Cryptic Coloration” by Elizabeth Bear
“The Key” by Ilsa J. Blick
“Mortal Bait” Richard Bowes
“Star of David” by Patricia Briggs
“Love Hurts” by Jim Butcher
“Swing Shift” by Dana Cameron
“The Necromancer’s Apprentice” by Lillian Stewart Carl
“Sherlock Holmes and the Diving Bell” by Simon Clark
“The Adakian Eagle” by Bradley Denton
“Hecate’s Golden Eye” by P.N. Elrod
“The Case of Death and Honey” by Neil Gaiman
“The Nightside, Needless to Say” by Simon R. Greene
“Deal Breaker” by Justin Gustainis
“Death by Dahlia” by Charlaine Harris
“See Me” by Tanya Huff
“Signatures of the Dead” by Faith Hunter
“The Maltese Unicorn” by Caitlín R. Kiernan
“The Case of the Stalking Shadow” by Joe R. Lansdale
“Like a Part of the Family” by Jonathan Maberry
“The Beast of Glamis” by William Meikle
“Fox Tails” by Richard Parks
“Imposters” by Sarah Monette
“Defining Shadows” by Carrie Vaughn

Continue reading

Yamada Monogatari — Covering the Cover

Maybe arriving at the final cover art will prove to be a lot like watching sausages being made (and if that doesn’t put you off eating sausages, nothing will), but I’m going to run down the broad strokes of turning a licensed image into a finished cover. We started with the image of a samurai duel above(“By the Sword”–Artist: Glenn Porter). Also note that when I said “we” up there I mostly mean my editor/publisher Sean Wallace and Prime’s art director, Sherin Nicole. I was in the loop, but mostly as cheerleader. Continue reading

Fighting Your Strengths

Sometimes where writing is concerned, it’s easy to confuse skill with enthusiasm. I mean, if you have two separate pieces of prose, one that flowed siwftly from the pen (metaphorically speaking) and one where the composition of each and every word felt like an exercise in either pulling teeth or deciphering Linear-B, one might draw the obvious conclusion that the first piece was playing off of one or more of your strengths as a writer, while another, say a long narrative section, was getting done by sheer persistence since you’re fighting against a severe weakness in your craft. It ain’t, as the man said, necessarily so. Sometimes you’ve got that backwards.

I’m taking the example nearest to hand: the novel project just prior to the most recent one. I wrote a complete draft but then basically stuck it aside and never did much with the working draft for various good reasons, but now that the most recent project is at rest for the moment I’ve been going back to this one and trying to get it into shape for possible submission later. I still like it. I still think that the cosmological and theological questions I wanted to play with there made for a good story. At least, “in theory.” One problem though, and it’s sort of a big one–everybody talks too darn much.

Completely my fault. As anyone who’s read much or maybe any of my work should know, I love dialogue. I don’t pretend to know whether we’re talking about cause and effect here, but one possible reason that I love dialogue is that it’s one aspect of writing that I have always found extremely easy. Get two interesting characters with something at stake, something to potentially gain or lose, and get them talking to each other? Feh. The scene practically writes itself. Yet in this project that very strength was killing the book.

I have to fight the urge to get carried away, and clearly as I reviewed the text of this book, it was obvious that I hadn’t fought hard enough. Which brings up something I’m not, or at least didn’t use to be good at–cutting. I had to struggle to learn this, and it took years. Lots of them. But I finally turned that weakness into a skill. I am still not a fast or enthusiastic cutter. I would even say I’d have to improve to be reluctant. But I’m a precise one. Which is fortunate, since judicious cutting is all that will save this book. More than save, it may just reveal it as something that’s every bit as good as I thought it was when I wrote it.

If your strengths can kill your work, your weaknesses can save it. Reminds me of the First Law of Power (Black Kath’s Daughter): “What Power Holds, Weakness Frees.” Strengths can bind and limit, weaknesses can cut the cords. All you have to do is recognize both for what they really are.

Yamada Monogatari: Demon Hunter — Update

We’re still on track for a February release, and so far everything’s looking great. I’ve been in the loop on the cover design progress, and we’re close to having a final. When that’s done I plan to post some of the preliminary images to show what changes/refinements a cover might go through before it’s ready for–pardon the expression–Prime time. But we’re not quite there.

For now, and knowing that there will be readers who haven’t a clue who Lord Yamada is, this is a working draft of a proposed introduction. It may and likely will change a bit before it goes live, but this is the gist:

“This book is about a man named Yamada no Goji and set during a time in ancient Japan now known as the Heian period. Although the term is derived from the capital city during the era—Heian-kyō (modern Kyōto)—the word heian simply means means “peace and tranquility.” In comparison to the later feudal era of Japan, when the rise of the samurai class meant every two-bit lording and their armies were at each others’ throats, the word is probably appropriate.

A time of learning, great poetry, and literature, the Heian period (794 – 1185) is rightly considered Japan’s Golden Age, at least for the upper classes, but they had their problems:

Demons. Ghosts. Monsters.

While the political situation was relatively stable, the spiritual universe of Heian Japan was in the grip of powerful supernatural forces, most of them malicious and all extremely dangerous. That’s where Yamada no Goji comes in. A minor aristocrat from a nearly extinct clan, he has no property and no family connections. What he does have is a sharp sword, an even sharper mind, and a willingness—if the price is right—to use both to take on any monster the Heian underworld can throw at him.

“Monogatari” just means “story” and this is Yamada’s story, or at least part of it. I originally envisioned him as a sort of Japanese Sam Spade. That original tone is clearest in the first section, “Fox Tails.” But, as characters often do, Yamada had his own ideas about that. Still, that’s where it all started, and that’s where this book starts. Where it ends…well, I hope you’ll enjoy finding that out for yourself.

—Richard Parks”

Life Could Be a Dream

No, this isn’t a dream diary. Most people’s dreams aren’t as interesting as they think they are, including mine, for the simple reason of perspective. A dream is VR in a way that current VR tech can only envy: Fully immersive. Sight. Sound. Taste. Touch. All that is vivd to the dreamer in a way it’s never going to be to the one hearing about it. “I went flying last night! It was wonderful!” and we all go, “Umm, yeah, that’s nice.” Unless we were the ones doing the flying. Quite often without a plane. Exciting? Sure, to the one doing it. Fun? Likewise. Interesting to others? Not so much. Rather like vacation photos. (Disclaimer: There are exceptions. I did say “most.” No, I’m not going to name them. You can assume I’m talking about you.)

Rather, I’m thinking about dreaming as it relates to the writing process. I’ve dreamed complete, wonderful stories that–see above–turned to complete dross in the morning, rather like fairy gold. Even when I remember one in every detail, by morning I realize they make no sense at all. None. And they don’t work. The unusual thing is when they DO work, and I’ve found that the ONLY time a dream suggests a real, workable story to me is not when it tries to hand me a plot. My dream plots are complete nonsense, and those never work. Sometimes I’ll get a workable image, but only now and then. What does work is when the dream hands me a character. And even that doesn’t happen very often. But I can think of three very — to me — notable exceptions.

1) Treedle. This character appeared in “What Power Holds,” an early story published in Dragon Magazine back in 1994. He only appeared in the first one written, but the series he sparked is still going on. The last short story in the series was “The First Law of Power” in RoF in 2001, but it was also the genesis of The Long Look and Black Kath’s Daughter, and whatever more books may come.

2) Golden Bell. I don’t even remember much of the dream she came from. What I do remember was her standing before me, saying, “I have a malady of music, a fever of poetry that consumes me.” That line made it into the story almost unchanged, which was “Golden Bell, Seven, and the Marquis of Zeng.” Published in the first issue of Black Gate, and also the first piece of mine to ever make it into a Year’s Best compilation.

3) The Lady Scythe. Dreamed her exactly as she was in the story, down to the no-nonsense work clothes she wore underneath her ceremonial attire. She was the Emperor’s executioner, set in the same universe as A Warrior of Dreams. She looked a lot like a cheerful high-rent tavern wench. In actuality she was a psychopath with a heart of ice. Came with the job.  “Courting the Lady Scythe,” in Paper Cities, said book being the winner of a World Fantasy Award that year in the anthology category.

Only three times so far. And in each case, the character with the dream origin is NOT the main character, even though they are responsible for the story coming into existence. This may mean something. Or not. But it’s fun to think about, at least to me. If not for the rest of you, well, dreams are a tricky subject. 🙂